Based in Miedzylesie, Poland
January 1, 2013
Press / Business contact:
I'm Maciej, game developer that lives in the woods.
HistoryGetting into game design
After dropping from university and few years of doing some crappy jobs and figuring out what I really want to do in my life, I decided that I wanted to learn Java and to become a programmer. I fell in love with programming right away. I started making simple android apps (jokes and recipes apps) and after a year of doing that I decided I could make a living out of it. I left my part-time warehouse job and started coding full time. I realized that creating is what I want to do for the rest of my life. I always wanted to make a game, but assumed that you have to be a programming genius to start. Luckily that wasn't true and I was hooked.Mr B.
Mr B. was supposed to be a casual game to make me some money and teach me how to draw: in-app purchases, well known gameplay, appealing graphics... But it was not challenging to make it (except the drawing part). It was like making another generic platformer. What can you do? Make a character jump higher, give him some weapons, create enemies, a few bonuses, coins? These are not the deepest decisions for a game designer. The process of making a game like that was killing me. It was almost like being told what to do. Every day I was struggling to get things done. So, I decided to stop, and started looking for new fresh game ideas.oO, HOOK
After abandoning Mr. B. I decided to focus on exploring new gameplay ideas only. This is what makes me happy. For now.
There are far more images available for Rainbow Train, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact me!
Logo & Icon
Awards & Recognition
- "Indie Basement 2.0 Finalist" - Warsaw, June, 2013
Interview with Maciej Targoni
Me talking about game design process. academia.edu.
Team & Repeating Collaborator
Artist, Designer, Programmer